The Goon, wielding blade and hammer, is the face that stopped a thousand punches. This is a deck intended for tanking, focusing on survivability and drawing attacks away from the group. With a variety of buffs that trigger when the Goon is struck with glancing blows, this deck welcomes a beating.
A selection of self-heal effects prop up the Goon's survivability, including both of their elite abilities.
Weapons: ![]()
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Abilities & Adds
Passives:
Perseverance – Whenever you activate a Frenzy ability, you are healed for a small amount.
Enervate – Whenever an attack glances you, you apply a DoT to the attacker. Sets Afflicted state.
Regeneration – For the duration of Martial Discipline you get a HoT.
Shadow Play – Crimson Theatre also increases your mitigation.
(Turbulence) Agitator – Significantly increases the amount of hate you generate.
Immovable Object – Whenever an enemy deals damage on you, you deal a small amount of damage back.
Sixth Sense – Every sixth attack that glances you triggers a self heal.
Actives:
Forking Paths – An attack that deals a moderate amount of damage to nearby enemies. Exploits Afflicted state.
Steel Palace – An attack that deals a moderate amount of damage to nearby enemies. Exploits Afflicted state.
Aftershock – A single target Strike that deals a large amount of damage. Conditional effect.
Crimson Theatre – Creates a small area around you that deals damage and generates hate to enemies inside that area.
Martial Discipline – Makes you significantly harder to hit for a short time.
Point of Harmony – A channeled self heal.
Silver Streak – While Silver Streak is active you are immune to CC effects, have increased movement speed, increased mitigation, and heal yourself a small amount everytime you hit.
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